Thursday, March 21, 2013

Project Ember - Character Concepts

For this post, I'd like to talk about the character design process behind Ember.

The Mongol at one point was an older shaman type character. We wanted to make him more relate-able and sympathetic, so he became eventually became a young man instead.

 This is the maquette that was selected to build the Mongol character from. This was sculpted by Mariya Pierce.


The design was then taken and refined by myself into a model sheet for the character modeler to build.

Ember was a little more tricky.




 My next post will briefly step away from my contributions to visual development, and instead focus on the storyboarding process.

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