It's been kind of busy, but here's a post!
I am very pleased with the screening of Ember at the 2013 Premiere at the UCF Center for Emerging Media. The turnout was pretty awesome. For those of you unfamiliar, Ember's the short animated film that I directed for the bulk of my upper level coursework at UCF. We screen the movies downstairs in FIEA, mad props to those guys for letting us use their cool theatre room.
This crowd was at the first showing. It was a stunning amount of applause for a medium to large sized theatre at best. I mean, long cheers. People came up to me afterward and told me about all the scenes they got goosebumps during. My group should be extremely proud; Ember was extraordinarily well received.
On other notes, I've decided that it's time to stop doing everything (just watch the Ember credits to realize how much I did on that movie). Don't get me wrong, I always want to portray myself as someone who, at the very least, knows the theory and approach behind every single aspect of a production. I'm totally your guy there. However, in order to really get that dream job, I've gotta be a master of one or two things. I'm working on my general 2D skills, specifically storyboarding and doing concept design. They say play to your strengths, and although I pick up 3D packages pretty quickly, my strength has always been in my eye for design and composition.
So, as I am beginning this grueling journey, I figured I'd post some recent work of mine. You can find any of my work on my website of course. Also check out my Deviantart, there's some stuff on there that isn't on the site, and vice versa. Anyway here's some of what I'd consider my best work at this point in my life.
Suppressing Darkness - Like 4 to 5 hours
Surveying the Outskirts - On and off but probably about 5 hours.
Docking - 3 hours.
Goals: I don't really think I should become faster. I think I want to focus on upping the quality first. Speed will come later.
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